Blitz BASIC and you
What do you think of when you hear the term Blitz BASIC? If your answer is “speed and action,” then keep reading. Blitz BASIC was designed as a compiler for programming games and graphical interfaces. The first version of Blitz, designed by Mark Sibly, appeared on the Amiga computer and was published by Memory and Storage Technology, an Australian company. Blitz Basic, published by the company Idigicon, appeared in October 2000. Since then, the language has been continuously refined.A 2001 update added a 3D graphics engine, and a 2003 2D-only version offered control support for native Graphical User Interfaces (GUIs). The latest version, released in 2004, is called BlitzMax and was the first Blitz language compatible with Mac OS X and Linux, in addition to the original Microsoft Windows. BlitzMax also included object-oriented concepts for the first time and represented strings using the 2-byte Universal Character Set (UCS-2), making it possible to write programs outside the standard ASCII set of characters. Read the rest of this entry